Update #3
Hi,
Today I'm showing you a new idea: " Day/Night cycle " with lamp system .
As you can see on the pictures you have the ingame light during the night if the lamp is empty/half/full, and the watch with the day/night cycle.
I'm still thinking about it but maybe the night will add some buff to the monsters ( +50% dmg or Hp, I still don't know), tell me in the comment if you like this idea or if you have any advice thanks.
Update#3:
The map scroll until the end perfectly and you will see a portal that will allow you to go to the village. ( Next goal is the village+interface )
If you walk on gold you will take it, if monsters walk on gold they will take it and if you kill the monster you will get the gold.
Right now I just need to add the interface (and the GUI), I'm still thinking of an original way to do it.
Hamzalopode.
Pixelopode
A roguelike scrolling game ( still in dev )
Status | Prototype |
Author | Hamzalopode |
Genre | Adventure, Survival |
Tags | 2D, Action RPG, Dungeon Crawler, Pixel Art, Singleplayer, Strategy RPG, Top Down Adventure |
More posts
- Update #5 + AnnouncementAug 14, 2020
- Update #4Aug 10, 2020
- Update #2.5Aug 08, 2020
- Update #2Aug 07, 2020
- Update #1Aug 07, 2020
- Beginning of developmentAug 04, 2020
Leave a comment
Log in with itch.io to leave a comment.